After getting the basic animation for the explosion sprite nailed, it was clear that the explosion didn't feel very powerful, lacking any form of impact.
This was easily sorted by adding a simple white 'ring' sprite added at the origin of the explosion. This sprite could then be scaled up and decreased in alpha over a very short period mimicking a fake shockwave from the explosion.

2 comments:
Awesome explosion effects ! Could you please take me through the steps you took to accomplish those ??
Thanks for the comments. I will blog more about explosions, debris and particles at some point soon.
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