The next thing to think about is what sort of things will the player be allowed or expected to do. The player will interact with AI controlled instances in a number of ways depending on the mission type.
Initially, I'll focus on shooting things, and being shot at by AI instances. I'm guessing these will fall into four categories:
- Ground based static position e.g turret
- Air based static position e.g barrage balloon
- Ground based dynamic positon e.g trucks and troops
- Air based dynamic positions e.g aircraft